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Author Topic: Oath Keepers On World of Warcraft  (Read 1604 times)


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Oath Keepers On World of Warcraft
« on: July 03, 2011, 07:38:02 am »

Greetings folks, I have not been around in quite a while as adventures in life have kept me busy and moveing!  One of my "down time" activities the online game World of Warcraft.  I have discovered that even within the game there are players of a like mind that we find here.  So I have decided to form an in-game guild called Oath Keepers.  We are located on the Garrosh server and the same standards of membership to the "real life" OK organization apply to the guild within game.

I decided that the next move would be to post our existence upon this site so that if there are others that are playing WOW and they weary "me me civilian" mentality they can come within our ranks and play and enjoy the game with folks that understand their mentality, and where they are comming from.

Im the current guild leader and I look forward to seeing folks from here within our ranks!

Contact for membership in game: Bloodlys, Goldenpurity, Nailor.  Again, server is: Garrosh

Hope to see you folks soon!


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Re: Oath Keepers On World of Warcraft
« Reply #1 on: July 03, 2011, 08:26:11 am »

Not a big WoW fan but Eve Online looks interesting.  If and when I play anymore it's first-person shooters or racing games.

Eve Online is a video game by CCP Games. It is a player-driven persistent-world MMORPG set in a science fiction space setting. Players pilot customisable ships through a galaxy comprising over 7,500 star systems.[1][2] Most star systems are connected to one or more other star systems by means of stargates. The star systems can contain several phenomena including, but not limited to: moons, planets, stations, wormholes, asteroid belts and complexes.

Players of Eve Online are able to participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration and combat (both player versus environment and player versus player). The range of activities available to the player is facilitated by a character advancement system based upon training skills in real time, even while not logged into the game.

“This is a very important lesson. You must never confuse faith that you will prevail in the end - which you can never afford to lose - with the discipline to confront the most brutal facts of your current reality, whatever they might be.” - ADM James Stockdale
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